![]() It's sorta tactical, because you can't just buy a bunch of knives and duct tape and not be suspicious when the investigation starts. Like, what was the character's childhood like? Were they a killer before you started playing, or is the whole murder thing the player's fault? I kinda think of Hitman: Blood Money when it comes to the impact on the world, like, your killer will be investigated, and depending on what you do, the police have higher or lower likelihoods of catching you. Does anyone know any games like the ones I just described? Edit: Creating a custom character, like as custom as it gets, would be cool. 2: If anyone's ever heard of Lakeview Valley, it's sorta like that, but less occult, larger, and more like Stardew Valley, but with a serial killer option and no farming. Not to mention you never actually have to kill anyone in the game. Like Dexter, but a game, and without an ending. 1: Sort of GTA-like, but less shooty-shooty(unless that's how you kill) and more sneaky. ![]() I have two ideas as to how it can be done. Recently I've been wanting to play a grounded serial killer game.
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